Supporting advanced and complex 3D now within reach with this Library!
The Geometry Kernel is a library used within all our products including the not mentioned components made in license for our clients. Our Geometry Kernel is a low level library with the basis functionality needed to do advanced (optionally interactive) 3D and 4D renderings. This includes functionality like Boolean Operations on any Boundary Representation (incl. CSG operations) and triangulation but also support for multiple textures (bi)tangent vectors, colors and smooth surfaces. Optimized for use with OpenGL or DirectX but also usable for pure non-visual calculations like Volume, Area and Perimeter calulcations.
Some of the specific reasons for companies to buy the Geometry Kernel:
The Geometry Kernel is embedded in many commercial applications from Europe, USA, China, Australia and Japan. Developed and owned by RDF Ltd. In case of a company wide license all source code is available.
Documentation for C/C++ 32/64 bit and C# 32/64 bit can be found here: ONLINE DOCUMENTATION.
Part of the releases from the previous year can be found here: HISTORY OF DOWNLOADS . Company wide license owners have access to all versions from the last 5 years (~200 releases).
|Instance Payment***||Company Wide License||Yearly upgrade CWL *||Source Code License *||Yearly upgrade SCL **|
|Number of Licenses||100||Unlimited||Unlimited||-||-|
|Prices||2800 €||9000 €||1620 €||7000 €||1260 €|
In case a company wide license is bought while already several single licenses or example pack are bought 75% of the already invested budget will be reduced of the CWL.